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Direct manipulation authoring of object behavior in an interactive graphical modeling environment

机译:在交互式图形建模环境中直接操纵对象行为的创作

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A direct-manipulation model-authoring environment called RAPIDS II is presented. Its graphical models are composed of object components that have associated behaviors. These behaviors include changing appearance in response to user actions, changing the value of an attribute associated with an object, changing the appearance of an object in response to attribute value changes in that object or in some other object, scheduling future changes in response to an event, and starting a process of continuous change. All of these behaviors are determined by behavior rules that are authored by experts in the device or system that is being modeled. The model-based interactive graphical simulations of RAPIDS II are driven by a specialized expert system shell that directly supports real-time effects in its inference engine. The rules can be composed using either a structure-sensitive text editor or a menu-driven rule composition system. Menu-based rule authoring can be used to describe the behavior of an object without typing.
机译:提出了一种称为RAPIDS II的直接操纵模型创作环境。它的图形模型由具有相关行为的对象组件组成。这些行为包括响应用户操作来更改外观,更改与对象相关联的属性的值,响应于该对象或某个其他对象中属性值的更改来更改对象的外观,响应于对象的时间安排将来的更改事件,并开始一个不断变化的过程。所有这些行为都是由行为模型确定的,这些行为规则是由正在建模的设备或系统中的专家编写的。 RAPIDS II的基于模型的交互式图形仿真由专门的专家系统外壳驱动,该外壳直接在其推理引擎中支持实时效果。可以使用结构敏感的文本编辑器或菜单驱动的规则编写系统来编写规则。基于菜单的规则创作可用于描述对象的行为而无需键入。

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