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Photo-Realistic Rendering of Blond Hair

机译:金发的真实感渲染

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摘要

We present a method for photo-realistic hair rendering, which is based on light scattering from (human) hair fibers. In contrast to existing approaches our method gives realistic results also for light hair types and for close-ups. These results are obtained by using a "near-field" model taking into account different scattering components and indirect illumination. Our near-field model is a generalization of previously published methods that can be seen as far-field models. Nevertheless our more general shading model can be used computationally as efficiently as the previous ones.
机译:我们提出了一种逼真的头发渲染方法,该方法基于(人类)头发纤维的光散射。与现有方法相比,我们的方法还可以针对浅色头发和特写镜头提供逼真的结果。这些结果是通过使用“近场”模型获得的,其中考虑了不同的散射分量和间接照明。我们的近场模型是对以前发布的方法的概括,可以看作是远场模型。尽管如此,我们更通用的阴影模型可以像以前一样有效地用于计算。

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