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A Game-Based Learning System for Plant Monitoring Based on IoT Technology

机译:基于物联网技术的基于游戏的工厂监控学习系统

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Environmental awareness has been concerned as the primary factor for environmental sustainability. It can be said that people, especially young adults, should be educated to concern and aware of environmental protection. This paper addresses how to stimulate people to taking care of tree and plant by proposing a game-based learning system for plant monitoring based on Internet of Thing (IoT) technology. A novel approach of harmonization between the three main components, namely, real plant caring, game-based learning, and IoT technology, are discussed and proposed. A developed game-based learning system has been introduced and the experimental study of learners' satisfaction of applying the proposed game in practical use has been reported.
机译:环境意识一直被认为是环境可持续性的主要因素。可以说,应该教育人们,特别是年轻人,关注和了解环境保护。本文提出了一种基于物联网(IoT)技术的基于游戏的植物监测学习系统,以激发人们对树木和植物的照料。讨论并提出了一种在三个主要组件之间进行协调的新颖方法,即真正的植物关怀,基于游戏的学习和物联网技术。已经介绍了一种基于游戏的开发学习系统,并且已经报告了学习者对在实际应用中应用所提出的游戏的满意度的实验研究。

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