首页> 外文会议>International Conference on Ubiquitous Computing and Ambient Intelligence >LaGeR Workbench: A Language and Framework for the Representation and Implementation of Device-Agnostic Gestural Interactions in 2D and 3D
【24h】

LaGeR Workbench: A Language and Framework for the Representation and Implementation of Device-Agnostic Gestural Interactions in 2D and 3D

机译:LaGeR Workbench:2D和3D中与设备无关的手势交互的表示和实现的语言和框架

获取原文

摘要

The recent rise of virtual and augmented reality applications, ambient intelligence, as well as video games have encouraged the proliferation of gestural input devices such as the Razer Hydra, Leap Motion Controller, and Kinect 3D. Because these devices do not relay data in a standard format, application developers are forced to use a different Application Programming Interface (API) for each device. The main objective of this research was to define and implement LaGeR (Language for Gesture Representation), a language for the representation and interpretation of two and three dimensional device-agnostic gestures. Through LaGeR, developers can define gestures that will then be processed regardless of the device and the APIs involved. To ease the use of LaGeR, a LaGeR Workbench was developed as a set of tools and software libraries to convert gestures into LaGeR strings, recognize those strings as gestures, visualize the originating gestures in 3D, and communicate those detections to subscribing programs. In addition, LaGeR's effectiveness was validated through experiments in which LaGeR Workbench was used to give users control of representative functionality of the Google Chrome web browser by using two-hand gestures with a Razer Hydra device. LaGeR was found to be simple yet expressive enough to represent gestures and develop gesture-based device-agnostic applications.
机译:虚拟和增强现实应用程序,环境智能以及视频游戏的最新兴起促使诸如Razer Hydra,Leap Motion Controller和Kinect 3D等手势输入设备的泛滥。因为这些设备不以标准格式中继数据,所以应用程序开发人员被迫为每个设备使用不同的应用程序编程接口(API)。这项研究的主要目的是定义和实现LaGeR(手势表示语言),一种用于表示和解释二维和三维设备不可知手势的语言。通过LaGeR,开发人员可以定义将要处理的手势,而与涉及的设备和API无关。为了简化LaGeR的使用,LaGeR Workbench被开发为一组工具和软件库,用于将手势转换为LaGeR字符串,将这些字符串识别为手势,以3D形式显示原始手势,并将这些检测结果传达给订阅程序。此外,LaGeR的有效性通过实验进行了验证,在实验中,使用LaGeR Workbench通过Razer Hydra设备的两只手来使用户控制Google Chrome浏览器的代表性功能。人们发现,LaGeR非常简单,但表达能力足以表示手势并开发基于手势的设备不可知的应用程序。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号