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Networking Abstractions and Protocols Under Variable Length Messages

机译:可变长度消息下的网络抽象和协议

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The size of data shipped over networks of distributed databases has increased substantially with the introduction of multimedia and high performance systems. Therefore, there is a need to understand the behavior and the trade-offs of available data communication abstractions in such settings. In this paper, we consider parameters associated with the abstractions, the impact of their implementation on throughput, and we compare the. performance of BSD sockets (TCP, UDP), System V TLI (TCP), and SunOS RPCs (TCP) in the presence, of large messages. In such environments, segmentation overhead of UDP messages at the user level outweighs other considerations such as optimal mbul allocation and full ethernet bandwidth usage. In addition, it is found that the size of buffer areas allocated to TCP sockets gains further importance when sending large messages. We also find that communication induced paging significantly deteriorates the data transmission throughput and suggest a policy to avoid this problem.
机译:随着多媒体和高性能系统的引入,通过分布式数据库的网络传送的数据的大小已大大增加。因此,需要了解这种设置下可用数据通信抽象的行为和权衡。在本文中,我们考虑了与抽象相关的参数,它们的实现对吞吐量的影响,并进行了比较。存在大消息时,BSD套接字(TCP,UDP),System V TLI(TCP)和SunOS RPC(TCP)的性能。在这样的环境中,用户级别的UDP消息的分段开销超过了其他考虑因素,例如最佳的mbul分配和完整的以太网带宽使用。此外,发现发送大消息时,分配给TCP套接字的缓冲区的大小变得更加重要。我们还发现,通信引起的寻呼会大大降低数据传输的吞吐量,并提出了避免该问题的策略。

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  • 会议地点 Tokyo(JP)
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    Stephen Milliner; Alex Delis;

  • 作者单位

    School of Information Systems Queensland Univ. of Technology Brisbane QLD 4001 Australia;

    Department of Computer and Information Science Polytechnic University Brooklyn NY 11201;

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