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A Synchronization and Compensation Protocol for Multimedia Communication Systems

机译:多媒体通信系统的同步和补偿协议

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Media synchronization and freedom from starvation at destination devices are the two most important problems in a multimedia communication system. In order to solve these problems at the same time, this paper presents a protocol combining the scheduling scheme and the buffering scheme with underflow threshold (SBUF). In this protocol, by controlling the buffer sizes and modifying transmission schedule of the synchronizer, synchronization can be achieved without synchronizing clocks during a connection. In this paper, the algorithm of the protocol is described. The setting of the system parameters and network QOS to support the proposed protocol are also given in this paper. A simulation is performed for comparison of four synchronization schemes: scheduling schemes (with and without clock synchronization), marker scheme, and the proposed SBUF protocol. The results confirm that the proposed protocol guarantees satisfaction of QOS requirements and also performs better than the other schemes in terms of media synchronization and freedom from starvation at destination devices.
机译:媒体同步和目标设备免于饥饿是多媒体通信系统中两个最重要的问题。为了同时解决这些问题,本文提出了一种协议,将调度方案和缓冲方案与下溢阈值(SBUF)相结合。在此协议中,通过控制缓冲区大小和修改同步器的传输计划,可以在连接期间不同步时钟的情况下实现同步。本文描述了该协议的算法。本文还给出了支持所建议协议的系统参数和网络QOS的设置。进行了仿真,以比较四种同步方案:调度方案(有和没有时钟同步),标记方案和建议的SBUF协议。结果证实,所提出的协议保证了QOS要求的满足,并且在媒体同步和目标设备无饥饿方面也比其他方案表现更好。

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