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Game-Based Traffic Signal Control with Adaptive Routing via V2I

机译:通过V2I进行自适应路由的基于游戏的交通信号控制

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Connected vehicle technologies can track the vehicular level information as well as give the road driver the access to participate in the traffic management. In this paper, we formulate the isolated intersection control problem as a game between the signal controller and the road users in the context of vehicle-to-infrastructure (V2I). The road drivers who can not leave a junction within current cycle are entitled to participate in the game to decide the signal setting for next cycle. In the game, the signal controller maximizes the junction throughput according to the route selections of the participants and estimates the reactions of the participants, while the road users minimize their own cost by choosing their preferred routes with the given signal setting and route selections of other participants, respectively. The results of numerical study on a calibrated network of Caohejing District in Shanghai indicate that our proposed method provides better performances and leads to more even distribution of traffic than the fixed-time control and the throughput-optimal back pressure method, especially at high traffic loads.
机译:互联车辆技术可以跟踪车辆级别信息,并为道路驾驶员提供参与交通管理的权限。在本文中,我们将孤立的交叉口控制问题表述为在车辆到基础设施(V2I)上下文中信号控制器和道路用户之间的博弈。在当前周期内不能离开路口的道路驾驶员有权参加比赛,以确定下一个周期的信号设置。在游戏中,信号控制器根据参与者的路线选择使路口吞吐量最大化,并估计参与者的反应,而道路用户则通过使用给定的信号设置和其他路线选择来选择自己的首选路线,从而将自己的成本降至最低参与者。在上海Ca河jing地区一个经过校准的网络上进行的数值研究结果表明,与固定时间控制和吞吐量最佳背压方法相比,我们提出的方法提供了更好的性能,并导致更均匀的交通分配,特别是在高交通负荷下。

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