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A Comparative Usability Experience Analysis of Card Sorting and Interactive Dialogue Model Design Technique

机译:卡片分类和交互式对话模型设计技术的比较可用性体验分析

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Currently we are living in an era of technological advancement. Web Designers all over the globe are always like to experience new challenges. Web applications provide developers and designers the prospect to investigate with innovative interaction grammar. However, unfortunately those consequences for Usability testing still need to be fully understood. This research panorama will investigate how the choice of analysis method for Card Sorting and Interactive Dialogue Model (IDM) will affect the Usability Experience for a particular Web Application. An empirical study has been carried out to discover the potential usability experience of an e-government websites of Bangladesh using the two systematic usability design framework. The study was replicated with 12 test-participants. In this experiment, we have designed and developed a website for Primary and Mass Education of Bangladesh using both Card Sorting and IDM Technique. The study results indicate that card sorting technique significantly produce better results and outperform IDM in terms of usability experience.
机译:当前,我们生活在技术进步的时代。全球的Web设计师总是喜欢经历新的挑战。 Web应用程序为开发人员和设计人员提供了使用创新的交互语法进行研究的前景。但是,不幸的是,可用性测试的那些后果仍然需要充分理解。该研究全景图将研究卡分类和交互式对话模型(IDM)分析方法的选择将如何影响特定Web应用程序的可用性体验。进行了一项实证研究,以使用两个系统的可用性设计框架来发现孟加拉国电子政务网站的潜在可用性经验。该研究与12名测试参与者重复进行。在此实验中,我们使用卡分类和IDM技术设计并开发了孟加拉国小学和大众教育网站。研究结果表明,就可用性经验而言,卡片分类技术可以产生更好的结果,并且胜过IDM。

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