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The Prototyping in Interaction Design

机译:交互设计中的原型

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摘要

This paper gave an overview of the developing interdisciplinary of Interaction Design, and its relationship with other academic fields. The paper then discussed the methods, tools, basic principles and values of building interactive prototypes, which have become the core of the whole Interaction Design process. With a perspective of prototyping research in Interaction Design, the purpose of the paper is to broaden the depth and width of design as an academic field. Unlike the Human Computer Interaction (HCI) study in computer science, the paper is more inclined to closely relate to daily life and interaction Construction of the prototyping, with a focus on technology integration in the everyday life, rather than technology itself. To provide an effective design methods and ideas create useful for interactive products that would elegant and rich humanistic.
机译:本文概述了交互设计的发展跨学科及其与其他学术领域的关系。然后,本文讨论了构建交互式原型的方法,工具,基本原理和价值,这些已成为整个交互设计过程的核心。从交互设计中的原型研究的角度出发,本文的目的是拓宽设计作为一个学术领域的深度和广度。与计算机科学中的人机交互(HCI)研究不同,本文更倾向于与日常生活和交互紧密相关,原型的构建,着重于日常生活中的技术集成,而不是技术本身。为提供有效的设计方法和构想,为交互式产品创建有用的,优雅而丰富的人文主义。

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