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A PC-Based Platform for VR Development-PCVRS

机译:基于PC的VR开发平台-PCVRS

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摘要

This paper discusses a PC-based platform for Virtual Reality (VR) system development-PCVRS. Comparing with the same kind of systems abroad, this paper analyses in detail the features of PCVRS on interactive functions and opening capabilities. As for interactive functions, PCVRS added the "Pick & Play" interaction, supplied voice as an additional interacting modal and implemented multimodal interaction. The opening capabilities of the system is mainly showed by its support for VRML which is widely used as virtual reality modeling language in Internet. The ssytem even supplies abstract modeling data structure as a unfirom interface for various kinds of 3D scene data. By introudcing one of the applications developed on this platform, we also tested the performance of this system. The t est result shows that for those applications where scenes are not very complicated and the output requirements are not very high, PCVRS has a good interactive permance.
机译:本文讨论了用于虚拟现实(VR)系统开发的基于PC的平台-PCVRS。与国外同类系统相比,本文详细分析了PCVRS在交互功能和开放能力方面的特点。至于交互功能,PCVRS添加了“ Pick&Play”交互,将语音作为附加的交互模式提供,并实现了多模式交互。该系统的开放性主要表现在其对VRML的支持,该VRML被广泛用作Internet上的虚拟现实建模语言。该系统甚至提供抽象的建模数据结构作为各种3D场景数据的统一接口。通过介绍在该平台上开发的应用程序之一,我们还测试了该系统的性能。测试结果表明,对于那些场景不是很复杂且输出要求不是很高的应用,PCVRS具有很好的交互性能。

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