首页> 外文会议>International conference on advances in computing, communications and informatics >Design and development of balance training platform and games for people with balance impairments
【24h】

Design and development of balance training platform and games for people with balance impairments

机译:为残障人士设计和开发平衡训练平台和游戏

获取原文

摘要

Medicine in India has an emerging need for balance rehabilitation due to its growing population of elderly, diabetics and stroke patients. In this paper, we describe the design of a cost effective system that provides static and dynamic balance training through interactive virtual reality games. The intention is to positively influence the activities of daily living (ADL) of patients suffering from balance disorders. The test-retest reliability of the balance platform is evaluated using intra-class correlation coefficient (ICC) and standard error of the measurement (SEM). Thirty healthy individuals performed quiet standing with eyes opened/eyes closed and activities of daily living for twenty seconds. The center of pressure (COP) path length, mean velocity and range of displacement are computed to demonstrate device consistency across different trials. We also discuss the results of a pilot study on the utility of the device among clinical practitioners of physical medicine and rehabilitation.
机译:由于老年人,糖尿病患者和中风患者的人数不断增长,印度的医学对平衡疗法的需求日益兴起。在本文中,我们描述了一种经济高效的系统设计,该系统通过交互式虚拟现实游戏提供静态和动态平衡训练。目的是积极影响患有平衡障碍的患者的日常生活(ADL)。使用组内相关系数(ICC)和测量的标准误差(SEM)评估平衡平台的重测可靠性。 30名健康的人安静地站立,睁开眼睛/闭上眼睛,每天活动20秒钟。计算了压力中心(COP)路径长度,平均速度和位移范围,以证明在不同试验中设备的一致性。我们还将讨论在物理医学和康复临床医生中对该设备的实用性进行试验研究的结果。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号