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Newtonian Emotion System

机译:牛顿情绪系统

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The main goal of our work is to provide virtual characters with the ability of emotion expression. Our approach is based on the idea that emotions serve a fundamental function in human behavior, and that in order to provide artificial agents with rich believable affective behavior, we need to develop an artificial system that serves the same purpose. We believe that emotions act as a subsystem that enhances human behavior, by stepping up brain activity in arousing circumstances, directing attention and behavior, establishing importance of events and act as motivation. This paper summarizes the psychological theories that our computational emotion model is based on, defines the key concepts of the Newtonian emotion model that we developed and describes how they work within an agent architecture. The Newtonian emotion model is a light-weight and scalable emotion representation and evaluation model to be used by virtual agents. We also designed a plug-and-play emotion subsystem to be integrated into any agent architecture.
机译:我们工作的主要目标是为虚拟角色提供表达情感的能力。我们的方法基于这样的思想,即情感在人类行为中起着基本作用,并且为了向人工行为者提供丰富的可信情感行为,我们需要开发一个具有相同目的的人工系统。我们认为,情绪可以通过增强大脑在活跃环境中的活动,引导注意力和行为,确立事件的重要性并起到激励作用,从而增强人类行为。本文总结了我们的计算情感模型所基于的心理学理论,定义了我们开发的牛顿情感模型的关键概念,并描述了它们在代理架构中的工作方式。牛顿情感模型是一种轻量级且可伸缩的情感表示和评估模型,供虚拟代理使用。我们还设计了一个即插即用的情感子系统,可以集成到任何代理架构中。

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