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Elastic Morphing of 2D and 3D Objects on a Shape Manifold

机译:形状歧管上2D和3D对象的弹性变形

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摘要

We present a new method for morphing 2D and 3D objects. In particular we focus on the problem of smooth interpolation on a shape manifold. The proposed method takes advantage of two recent works on 2D and 3D shape analysis to compute elastic geodesics between any two arbitrary shapes and interpolations on a Riemannian manifold. Given a finite set of frames of the same (2D or 3D) object from a video sequence, or different expressions of a 3D face, our goal is to interpolate between the given data in a manner that is smooth. Experimental results are presented to demonstrate the effectiveness of our method.
机译:我们提出了一种使2D和3D对象变形的新方法。特别地,我们关注形状流形上的平滑插值问题。所提出的方法利用了最近在2D和3D形状分析上的两项工作来计算任意两个任意形状之间的弹性测地线和黎曼流形上的插值。给定来自视频序列的相同(2D或3D)对象的有限帧集,或3D面部的不同表情,我们的目标是以平滑的方式在给定数据之间进行插值。实验结果表明了我们方法的有效性。

著录项

  • 来源
    《Image analysis and recognition》|2009年|563-572|共10页
  • 会议地点 Halifax(CA);Halifax(CA)
  • 作者单位

    Dept of Mathematical Engineering, Universite catholique de Louvain, Belgium;

    Dept of Mathematical Engineering, Universite catholique de Louvain, Belgium;

    Dept of Mathematical Engineering, Universite catholique de Louvain, Belgium;

    Dept of Mathematics, Florida State University, Tallahassee, FL 32306, USA;

    Dept of Mathematical Engineering, Universite catholique de Louvain, Belgium;

  • 会议组织
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 信息处理(信息加工);
  • 关键词

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