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The Perception-Distortion Tradeoff

机译:感知失真权衡

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摘要

Image restoration algorithms are typically evaluated by some distortion measure (e.g. PSNR, SSIM, IFC, VIF) or by human opinion scores that quantify perceived perceptual quality. In this paper, we prove mathematically that distortion and perceptual quality are at odds with each other. Specifically, we study the optimal probability for correctly discriminating the outputs of an image restoration algorithm from real images. We show that as the mean distortion decreases, this probability must increase (indicating worse perceptual quality). As opposed to the common belief, this result holds true for any distortion measure, and is not only a problem of the PSNR or SSIM criteria. However, as we show experimentally, for some measures it is less severe (e.g. distance between VGG features). We also show that generative-adversarial-nets (GANs) provide a principled way to approach the perception-distortion bound. This constitutes theoretical support to their observed success in low-level vision tasks. Based on our analysis, we propose a new methodology for evaluating image restoration methods, and use it to perform an extensive comparison between recent super-resolution algorithms.
机译:图像恢复算法通常通过某种失真度量(例如PSNR,SSIM,IFC,VIF)或通过量化感知知觉质量的人类意见得分来评估。在本文中,我们在数学上证明了失真和感知质量彼此矛盾。具体而言,我们研究了从实际图像中正确地区分图像恢复算法输出的最佳概率。我们表明,随着平均失真的减小,该概率必定会增加(表明较差的感知质量)。与通常的看法相反,该结果适用于任何失真度量,不仅是PSNR或SSIM标准的问题。但是,正如我们通过实验显示的那样,对于某些措施而言,它的严重性较低(例如,VGG特征之间的距离)。我们还表明,生成对抗网络(GANs)提供了一种接近感知扭曲范围的原则方法。这为他们在低视力任务中观察到的成功提供了理论支持。根据我们的分析,我们提出了一种评估图像恢复方法的新方法,并用它来对最新的超分辨率算法进行广泛的比较。

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