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Divide and Conquer for Full-Resolution Light Field Deblurring

机译:分而治之的全分辨率光场去模糊

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The increasing popularity of computational light field (LF) cameras has necessitated the need for tackling motion blur which is a ubiquitous phenomenon in hand-held photography. The state-of-the-art method for blind deblurring of LFs of general 3D scenes is limited to handling only downsampled LF, both in spatial and angular resolution. This is due to the computational overhead involved in processing data-hungry full-resolution 4D LF altogether. Moreover, the method warrants high-end GPUs for optimization and is ineffective for wide-angle settings and irregular camera motion. In this paper, we introduce a new blind motion deblurring strategy for LFs which alleviates these limitations significantly. Our model achieves this by isolating 4D LF motion blur across the 2D subaperture images, thus paving the way for independent deblurring of these subaperture images. Furthermore, our model accommodates common camera motion parameterization across the subaperture images. Consequently, blind deblurring of any single subaperture image elegantly paves the way for cost-effective non-blind deblurring of the other subaperture images. Our approach is CPU-efficient computationally and can effectively deblur full-resolution LFs.
机译:计算光场(LF)相机的日益普及已迫切需要解决运动模糊问题,这是手持摄影中普遍存在的现象。用于对普通3D场景的LF进行盲去模糊处理的最新方法仅限于在空间和角度分辨率上仅处理降采样的LF。这是由于总共需要处理耗费数据的全分辨率4D LF的计算开销。此外,该方法需要高端GPU进行优化,并且对于广角设置和不规则的相机运动无效。在本文中,我们介绍了一种新的低频盲运动去模糊策略,该策略可大大减轻这些局限性。我们的模型通过在2D子孔径图像上隔离4D LF运动模糊来实现此目的,从而为这些子孔径图像的独立去模糊化铺平了道路。此外,我们的模型可适应子孔径图像上常见的摄像机运动参数化。因此,任何单个子孔径图像的盲去模糊都为其他子孔径图像的经济有效的非盲去模糊化铺平了道路。我们的方法在计算上是CPU有效的,并且可以有效地对全分辨率LF进行模糊处理。

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