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Structure-and-motion pipeline on a hierarchical cluster tree

机译:分层集群树上的结构和运动管道

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This papers introduces a novel hierarchical scheme for computing Structure and Motion. The images are organized into a tree with agglomerative clustering, using a measure of overlap as the distance. The reconstruction follows this tree from the leaves to the root. As a result, the problem is broken into smaller instances, which are then separately solved and combined. Compared to the standard sequential approach, this framework has a lower computational complexity, it is independent from the initial pair of views, and copes better with drift problems. A formal complexity analysis and some experimental results support these claims.
机译:本文介绍了一种用于计算结构和运动的新颖分层方案。使用重叠量度作为距离,将图像组织成具有聚集聚类的树。重建从叶子到根都遵循这棵树。结果,问题被分解为较小的实例,然后分别解决和合并。与标准顺序方法相比,此框架的计算复杂度较低,它与初始视图对无关,并且可以更好地应对漂移问题。正式的复杂性分析和一些实验结果支持了这些主张。

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