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Static and dynamic spatial resolution in image coding: an investigation of eye movements

机译:图像编码中的静态和动态空间分辨率:眼睛运动的研究

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Abstract: Large savings in bandwidth can be achieved when an image is displayed at full resolution at the center of gaze, and at lower resolution outside this central area. However, these savings require real-time monitoring of the observer's eye-position and real-time processing of the image. Hence, such techniques are limited to a single viewer. It would be useful if a reduction in bandwidth similar to that obtained with a single viewer could be achieved with multiple viewers, and without real- time monitoring of eye-movements. It is clear that this technique would be feasible only if different viewers looked at the same part of an image at the same time. In the present research, twenty-four observers viewed 15 forty-five-second clips of NTSC video while their direction of gaze was monitored. The goal of the research was to assess whether information about viewing behavior could be used for image coding. Our analysis of the viewing behavior showed that there was a substantial degree of agreement among viewers in terms of where they looked. We conclude that incorporating information about viewing behavior into video coding schemes may result in appreciable bandwidth savings.!
机译:摘要:以全分辨率在凝视中心显示图像,而在该中心区域以外以较低分辨率显示图像时,可以节省大量带宽。但是,这些节省要求对观察者的眼睛位置进行实时监控,并对图像进行实时处理。因此,这样的技术限于单个观看者。如果可以在多个观看者的情况下实现与单个观看者获得的带宽类似的带宽减少,并且无需实时监视眼球运动,将很有用。显然,仅当不同的观看者同时观看图像的同一部分时,该技术才可行。在本研究中,二十四位观察者在监视他们的注视方向的同时,观看了15个45秒的NTSC视频片段。该研究的目的是评估有关观看行为的信息是否可以用于图像编码。我们对观看行为的分析表明,观看者在观看位置方面存在很大程度的一致性。我们得出的结论是,将有关观看行为的信息合并到视频编码方案中可能会节省大量带宽。

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