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Physically Based Simulation of Solid Objects' Burning

机译:实体物体燃烧的基于物理的模拟

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摘要

This paper presents a novel method for realistic simulation of solid objects' burning. The temperature field is first constructed based on combustion theories. Then, a temperature field motivated interaction model (TFMI) is proposed to simulate the interactions between the fire and the objects during burning. In TFMI, the decomposition of the objects is modeled by improving the level set method and the spreading of fire is calculated using the updated temperature field at each time step. Our method can deal with varied topologies of different objects during burning. The fire is simulated by adopting stable fluid method and integrated into the whole burning scenes. Finally, various solid objects' burning scenes are rendered automatically using the above model. The experiment results show the validity of our method.
机译:本文提出了一种逼真的模拟固体燃烧的新方法。首先根据燃烧理论构造温度场。然后,提出了一种基于温度场的相互作用模型(TFMI),以模拟燃烧过程中火与物体之间的相互作用。在TFMI中,通过改进级别设置方法对对象的分解进行建模,并使用每个时间步长上更新的温度场来计算火势蔓延。我们的方法可以处理刻录过程中不同对象的各种拓扑。通过采用稳定流体方法模拟火灾,并将其整合到整个燃烧场景中。最后,使用上述模型自动渲染各种实体的燃烧场景。实验结果证明了该方法的有效性。

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