首页> 外文会议>Human-computer interaction >An Approach to Information Presentation Employing Game Principles and Physics Based Interaction
【24h】

An Approach to Information Presentation Employing Game Principles and Physics Based Interaction

机译:基于博弈原理和物理交互的信息呈现方法

获取原文
获取原文并翻译 | 示例

摘要

In this paper we propose a novel approach optimized towards the presentation of general sets of information entities that employs game-like features and social context to engage its users to explore the presented data and streamlines the navigation and overall usability in terms of several constraints that we established. The presentation environment is embedded within a physical engine that controls the movement of visualized entities, resolves user's interaction and takes part in the overall information throughput.
机译:在本文中,我们提出了一种新颖的方法,该方法针对展示信息实体的一般集合进行了优化,该方法利用类似于游戏的功能和社交环境来吸引其用户来探索展示的数据,并根据一些约束条件简化了导航和总体可用性成立。演示环境嵌入在物理引擎中,该物理引擎控制可视化实体的移动,解决用户的交互并参与总体信息吞吐量。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号