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Empowering End Users in Design of Mobile Technology Using Role Play as a Method: Reflections on the Role-Play Conduction

机译:使用角色扮演作为方法来增强最终用户的移动技术设计能力:对角色扮演行为的反思

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摘要

Role play as a method has several qualities that make it a profound candidate as a technique to understand user needs for mobile devices and services. However, making role-play participants act is a recognized but little discussed problem in relation to using role-play in design. This paper focuses on the how the role-play facilitator can arrange for the necessary conditions for making role-play participants act out realistic and relevant scenarios. The paper contributes with reflections on the role-play facilitator's conduction of role plays, by applying and discussing a general framework for role-play conduction on seven role play design workshops carried out in the period 2001 - 2005. The framework on role play conduction originally developed by the psychologist Yardley-Matwiejczuk [1], and has previously not been applied to role-play design workshops.
机译:角色扮演作为一种方法具有多种品质,使其成为理解用户对移动设备和服务需求的一种深远的候选技术。但是,让角色扮演参与者行动是与设计中使用角色扮演有关的公认但很少讨论的问题。本文着重于角色扮演促进者如何安排必要的条件,以使角色扮演参与者表现出现实和相关的场景。本文通过在2001年至2005年期间举办的七个角色扮演设计研讨会上应用并讨论了角色扮演行为的一般框架,对角色扮演促进者角色扮演的行为做出了贡献。由心理学家Yardley-Matwiejczuk [1]开发,以前尚未应用于角色扮演设计工作室。

著录项

  • 来源
    《Human centered design》|2009年|912-921|共10页
  • 会议地点 San Diego CA(US);San Diego CA(US);San Diego CA(US);San Diego CA(US)
  • 作者

    Gry Seland;

  • 作者单位

    Department of Computer and Information Science, Norwegian University of Science and Technology, 7491 Trondheim, Norway;

  • 会议组织
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    role play; user involvement;

    机译:角色扮演;用户参与;

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