首页> 外文会议>Fun with algorithms >Leveling-Up in Heroes of Might and Magic III
【24h】

Leveling-Up in Heroes of Might and Magic III

机译:魔法门之英雄无敌III

获取原文
获取原文并翻译 | 示例

摘要

We propose a model for level-ups in Heroes of Might and Magic III, and give an 0 (^ In (|)) learning algorithm to estimate the probabilities of secondary skills induced by any policy in the end of the leveling-up process. We develop software and test our model in an experiment. The correlation coefficient between theory and practice is greater than 0.99. The experiment also indicates that the process responsible for the randomization that takes place on level-ups generates only a few different pseudo-random sequences. This might allow exploitation techniques in the near future; hence that process might require reengineering.
机译:我们提出了《魔法门之英雄无敌III》中的升级模型,并给出了0(^ In(|))学习算法,以估计在升级过程结束时任何政策引起的中学技能的概率。我们开发软件并在实验中测试我们的模型。理论与实践之间的相关系数大于0.99。实验还表明,负责级别提升的随机过程仅生成一些不同的伪随机序列。这可能会在不久的将来使开发技术成为可能;因此该过程可能需要重新设计。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号