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USERS' UNDERSTANDING OF FUN IN CONSUMER PRODUCTS

机译:消费者对消费产品的乐趣的理解

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This paper aims to provide an overall picture of fun in product design by analysing users' understanding of fun and comparing the findings with the related human-computer interaction (HCI) literature. The results reveal that users interpret fun from many different viewpoints, which can be categorized under four subject headings: functional qualities, enchanting qualities, visual qualities and metaphorical qualities. These keyword categories constitute a valuable database for product designers to understand users' perception and expectations in relation to fun, and are suggested as helpful for designing fun products that expansively fulfil users' needs.
机译:本文旨在通过分析用户对乐趣的理解,并将研究结果与相关的人机交互(HCI)文献进行比较,以提供产品设计中乐趣的整体情况。结果表明,用户从许多不同的角度解释了乐趣,这些乐趣可以归为四个主题:功能质量,迷人质量,视觉质量和隐喻质量。这些关键字类别构成了一个有价值的数据库,供产品设计人员了解用户对娱乐的看法和期望,并被认为有助于设计可广泛满足用户需求的娱乐产品。

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