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Measuring the Impact of Knowledge Gained from Playing FPS and RPG Games on Gameplay Performance

机译:衡量玩FPS和RPG游戏所获得的知识对游戏性能的影响

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摘要

Understanding players' gameplay behaviors, performance abilities, and interests is a growing research area due to its utility in developing know ledge and theory that can enhance game design. Much previous research exists within this area, however, none of these works deeply investigated player beha vior and its relation to knowledge/skills gained by playing specific genres. This topic is important, as knowledge gained from playing different genres influ ences players' game behaviors. Knowing the details of the skills gained and their influence on performance will allow designers to make informed decisions about their game design given knowledge about target audience's playing ha bits. In this paper, we address this issue. In particular, we discuss results of a study conducted with 35 college participants to explore the influence of prior gaming experience, specifically with Role Playing and First Person Shooter games, on knowledge/skills related to their ability to navigate and solve spatial puzzles in 3D games.
机译:了解玩家的游戏行为,表现能力和兴趣是一个不断发展的研究领域,这是因为它可用于开发可增强游戏设计的知识背景和理论。该领域内已有许多以前的研究,但是,这些作品都没有深入研究玩家的行为及其与通过玩特定类型游戏获得的知识/技能的关系。这个主题很重要,因为通过玩各种游戏获得的知识会影响玩家的游戏行为。了解所获得技能的细节及其对性能的影响,可以使设计人员在了解目标受众的游戏习惯后,就其游戏设计做出明智的决定。在本文中,我们解决了这个问题。特别是,我们讨论了与35名大学参与者进行的研究结果,以探讨先前的游戏体验(特别是角色扮演和第一人称射击游戏)对与他们在3D游戏中导航和解决空间难题的能力有关的知识/技能的影响。 。

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