首页> 外文会议>Entertainment Computing - ICEC 2006; Lecture Notes in Computer Science; 4161 >Bare Hand Interface for Interaction in the Video See-Through HMD Based Wearable AR Environment
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Bare Hand Interface for Interaction in the Video See-Through HMD Based Wearable AR Environment

机译:基于HMD的可穿戴式AR环境中视频交互的裸手界面

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摘要

In this paper, we propose a natural and intuitive bare hand interface for wearable augmented reality environment using the video see-through HMD. The proposed methodology automatically learned color distribution of the hand object through the template matching and tracking the hand objects by using the Meanshift algorithm under the dynamic background and moving camera. Furthermore, even though users are not wearing gloves, extracting of the hand object from arm is enabled by applying distance transform and using radius of palm. The fingertip points are extracted by convex hull processing and assigning constraint to the radius of palm area. Thus, users don't need attaching fiducial markers on fingertips. Moreover, we implemented several applications to demonstrate the usefulness of proposed algorithm. For example, "AR-Memo" can help user to memo in the real environment by using a virtual pen which is augmented on the user's finger, and user can also see the saved memo on his/her palm by augmenting it while moving around anywhere. Finally, we experimented performance and did usability studies.
机译:在本文中,我们提出了使用视频透明HMD的可穿戴增强现实环境的自然直观的裸手界面。所提出的方法通过在动态背景和运动摄像机下使用Meanshift算法通过模板匹配并跟踪手对象来自动学习手对象的颜色分布。此外,即使用户没有戴手套,也可以通过应用距离变换并使用手掌半径来从手臂中抽出手。通过凸包处理提取指尖点,并将约束分配给手掌区域的半径。因此,用户不需要在指尖上附加基准标记。此外,我们实现了几个应用程序来证明所提出算法的有效性。例如,“ AR-备忘录”可以帮助用户使用在用户手指上增强的虚拟笔在真实环境中进行备忘录,并且用户还可以通过在周围随处移动时对其进行扩展来查看保存在他/她的手掌上的备忘录。最后,我们测试了性能并进行了可用性研究。

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