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Real Time Rendering Iridescent Colors Appearing on Soap Bubbles

机译:肥皂泡上出现的实时渲染彩虹色

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摘要

We present a novel technique for real-time rendering of iridescent colors appearing on soap bubbles. Previous techniques are based on multi-stage ray tracing techniques, or depend on user specified manual textures, which are unsuitable for real-time dynamic environment such as games. To render iridescent colors appearing on soap bubbles, we deploy optical phase reflectance based on light polarized perpendicular and parallel to the incident plane. On this framework, we implement intersection of the primary rays using rasterization, and efficiently approximate refraction and reflection for real-time performance. In addition, we simulate sloshing effects between the soap film using GPU based Perlin noise. This makes it possible to render the soap bubbles with visually convincing results in real-time dynamic environment.
机译:我们提出了一种新颖的技术,可实时渲染出现在肥皂泡上的彩虹色。先前的技术基于多阶段光线跟踪技术,或者取决于用户指定的手动纹理,这些纹理不适合诸如游戏之类的实时动态环境。为了使虹彩呈现在肥皂泡上,我们基于垂直和平行于入射平面偏振的光来部署光学相位反射率。在此框架上,我们使用光栅化实现了主光线的交集,并有效地近似折射和反射以实现实时性能。另外,我们使用基于GPU的Perlin噪声模拟肥皂膜之间的晃动效果。这使得在实时动态环境中呈现具有令人信服的视觉效果的肥皂泡成为可能。

著录项

  • 来源
  • 会议地点 Gwangju(KR);Gwangju(KR)
  • 作者

    Namjung Kim; Kyoungju Park;

  • 作者单位

    Dept. of Image, Graduate School of Advanced Imaging Science, Multimedia and Film, Chung-Ang Univ.;

    Dept. of Image, Graduate School of Advanced Imaging Science, Multimedia and Film, Chung-Ang Univ.;

  • 会议组织
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
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