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Cinematic Camera Emulation Using Two-Dimensional Color Transforms

机译:使用二维颜色变换的电影摄影机仿真

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摘要

For cinematic and episodic productions, on-set look management is an important component of the creative process, and involves iterative adjustments of the set, actors, lighting and camera configuration. Instead of using the professional motion capture device to establish a particular look, the use of a smaller form factor DSLR is considered for this purpose due to its increased agility. Because the spectral response characteristics will be different between the two camera systems, a camera emulation transform is needed to approximate the behavior of the destination camera. Recently, two-dimensional transforms have been shown to provide high-accuracy conversion of raw camera signals to a defined colorimetric state. In this study, the same formalism is used for camera emulation, whereby a Canon 5D Mark Ⅲ DSLR is used to approximate the behavior a Red Epic cinematic camera. The spectral response characteristics for both cameras were measured and used to build 2D as well as 3×3 matrix emulation transforms. When tested on multispectral image databases, the 2D emulation transforms outperform their matrix counterparts, particularly for images containing highly chromatic content.
机译:对于电影和情节电影,场景管理是创作过程的重要组成部分,涉及对场景,演员,灯光和摄影机配置的迭代调整。与其使用专业的运动捕捉设备来建立特定外观,不如考虑使用较小形状的DSLR,因为它具有更高的敏捷性。由于两个相机系统之间的光谱响应特性会有所不同,因此需要相机仿真转换来近似目标相机的行为。近来,已经示出了二维变换来提供原始相机信号到定义的比色状态的高精度转换。在这项研究中,相同的形式主义被用于相机仿真,从而佳能5D MarkⅢDSLR用于近似Red Epic电影相机的行为。测量了这两个相机的光谱响应特性,并将其用于构建2D以及3×3矩阵仿真转换。在多光谱图像数据库上进行测试时,二维仿真转换性能优于其矩阵对应物,尤其是对于包含高色度内容的图像而言。

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