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Optimal Strategies for the One-Round Discrete Voronoi Game on a Line

机译:在线上一轮离散Voronoi游戏的最佳策略

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摘要

The one-round discrete Voronoi game, with respect to a n-point user set u, consists of two players Player 1 (PI) and Player 2 (P2). At first, P_1 chooses a set F_1 of m facilities following which P2 chooses another set F_2 of m facilities, disjoint from F_1, where m = 0(1) is a positive constant. The payoff of a player i is defined as the cardinality of the set of points in U which are closer to a point in F_i than to every point in F_j, for i =≠ j. The objective of both the players in the game is to maximize their respective payoffs. In this paper, we address the case where the points in U are located along a line. We show that if the sorted order of the points in U along the line is known, then the optimal strategy of P2, given any placement of facilities by P_1, can be computed in O(n) time. We then prove that for m > 2 the optimal strategy of P_1 in the one-round discrete Voronoi game, with the users on a line, can be computed in O(n~m-λ_m) time, where 0 < λ_m < 1, is a constant depending only on m.
机译:关于n点用户集u的单轮离散Voronoi游戏由两名玩家Player 1(PI)和Player 2(P2)组成。首先,P_1选择m个设施的集合F_1,然后P2选择m个设施的另一个集合F_2,与F_1不相交,其中m = 0(1)是一个正常数。玩家i的收益定义为U中的点集的基数,对于i =≠j,它们比F_j中的每个点更接近F_i中的点。两位玩家在游戏中的目的都是为了最大化他们各自的收益。在本文中,我们解决了U中的点沿一条线放置的情况。我们表明,如果已知沿线的U中的点的排序顺序,则可以在O(n)的时间内计算出P2的最佳策略(给定P_1的任何位置)。然后我们证明,对于m> 2的情况,当用户在线时,单轮离散Voronoi游戏中P_1的最佳策略可以在O(n〜m-λ_m)的时间内计算,其中0 <λ_m<1是一个常数,仅取决于m。

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