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Methods for Automated Object Placement in Virtual Scenes

机译:虚拟场景中对象自动放置的方法

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This paper introduces a variety of heuristic methods of object placement that can be used within a general scheme for the automatic creation of virtual rooms. The methods allow a room to be populated with objects in a randomised but controllable way, where the choice of method is determined by the object being placed and the target location. Certain combinations of object and location (for example books on a bookshelf) allow very simple methods to be used whilst most general situations are addressed using Stochastic Diffusion Search. The system is integrated with a Physics Engine, to guarantee physically stable configurations. These methods allow naturalistic placement to occur, for example paper within desk-tidy.
机译:本文介绍了可以在通用方案中用于自动创建虚拟房间的多种启发式对象放置方法。这些方法允许以随机但可控的方式在房间中填充对象,其中方法的选择由放置的对象和目标位置确定。对象和位置的某些组合(例如书架上的书)允许使用非常简单的方法,而大多数常规情况是使用随机扩散搜索解决的。该系统与物理引擎集成在一起,以确保物理上稳定的配置。这些方法允许自然放置,例如桌子整齐的纸张。

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