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Evaluating the Performance of Virtual Reality Navigation Techniques for Large Environments

机译:在大型环境中评估虚拟现实导航技术的性能

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We present results from two studies comparing the performance of four different navigation techniques (flight, teleportation, world-in-miniature, and 3D cone-drag) and their combinations in large virtual reality map environments. While prior work has individually examined each of these techniques in other settings, our study presents the first direct comparison between them in large open environments, as well as one of the first comparisons in the context of current-generation virtual reality hardware. Our first study compared common techniques (flight, teleportation. and world-in-miniature) for search and navigation tasks. A follow-up study compared these techniques against 3D cone drag, a direct-manipulation navigation technique used in contemporary tools like Google Earth VR. Our results show the strength of flight as a stand-alone navigation technique, but also highlight five specific ways in which viewers can combine teleportation, world-in-miniature, and 3D cone drag with flight, drawing on the relative strengths of each technique to compensate for the weaknesses of others.
机译:我们提供了两项研究的结果,这些研究比较了四种不同的导航技术(飞行,远距运输,微型世界和3D圆锥拖曳)及其在大型虚拟现实地图环境中的组合的性能。尽管先前的工作已经分别检查了其他设置中的每种技术,但我们的研究提出了在大型开放环境中它们之间的首次直接比较,以及当前虚拟现实硬件环境下的首次比较之一。我们的第一项研究比较了用于搜索和导航任务的常用技术(飞行,远距传输和微型世界)。一项后续研究将这些技术与3D圆锥拖拽进行了比较,后者是在Google Earth VR等现代工具中使用的直接操纵导航技术。我们的结果显示了飞行作为一种独立导航技术的优势,同时重点介绍了五种特定的方式,观众可以利用这些技术相对的优势将远距传输,微型世界和3D圆锥拖拽与飞行相结合。弥补别人的弱点。

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