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Realistic Pedestrian Simulation Based on the Environmental Attention Model

机译:基于环境注意模型的真实行人模拟

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This paper addresses the problem of crowd simulation while maintaining the attention behaviors. We set up an environmental attention model, which simulates various attention targets of virtual characters influenced by the surrounding environment. According to the investigation and analysis of crowd behaviors, the virtual character attention attributes are divided into the intrinsic attributes and the attention tendency. Based on the various environmental attributes and character attributes, the attention target of a virtual character can be calculated during the walk. Different attention targets lead to different moving heads' behaviors of characters with different attributes. In this way. we implement the attention individualization of virtual characters, and thereby, improve the diversity of crowd animation.
机译:本文讨论了在保持注意力行为的同时模拟人群的问题。我们建立了一个环境注意模型,该模型模拟了受周围环境影响的虚拟角色的各种注意目标。通过对人群行为的调查分析,将虚拟人物注意力属性分为内在属性和注意力倾向。基于各种环境属性和角色属性,可以在行走期间计算虚拟角色的注意力目标。不同的注意力目标导致具有不同属性的角色的移动头行为不同。通过这种方式。我们实现了虚拟角色的注意力个性化,从而改善了人群动画的多样性。

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