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Emulating the Film Color Model in Digital Movie Production

机译:在数字电影制作中模拟电影色彩模型

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摘要

Color image reproduction systems may be designed for pleasing appearance and practical accommodation to the display environment, rather than for "realism." Motion picture films and television broadcasting are examples where the color space representing the reproduction is necessarily different (usually much smaller in its bounded parameter ranges, especially contrast) from the color space representing the original scene. A complication is that, increasingly, more than one reproduction target is required from the same scene capture; for example, a movie will be shown on network television or released on DVD, as well as being shown on the big cinema screen for which it was originally shot. These different targets involve physically different display devices and also different viewing conditions, notably in regard to dim-versus dark-surround display environments, but there can be differences in viewer expectations, too.
机译:彩色图像再现系统可以被设计用于使外观和对显示环境的实际适应,而不是“逼真”。电影和电视广播就是这样的例子,其中代表再现的色彩空间必然不同于代表原始场景的色彩空间(通常在其有界参数范围内,尤其是对比度方面要小得多)。复杂之处在于,越来越多的场景捕获要求来自同一场景捕获;例如,电影将在网络电视上放映或在DVD上放映,并在最初拍摄的大电影屏幕上放映。这些不同的目标涉及物理上不同的显示设备,也涉及不同的观看条件,尤其是在暗淡的黑暗环绕显示环境方面,但是观看者的期望也会有所不同。

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