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Glasses-free large size high-resolution three-dimensional display based on the projector array

机译:基于投影仪阵列的无眼镜大尺寸高分辨率三维显示器

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Normally, it requires a huge amount of spatial information to increase the number of views and to provide smooth motion parallax for natural three-dimensional (3D) display similar to real life. To realize natural 3D video display without eye-wears, a huge amount of 3D spatial information is normal required. However, minimum 3D information for eyes should be used to reduce the requirements for display devices and processing time. For the 3D display with smooth motion parallax similar to the holographic stereogram, the size the virtual viewing slit should be smaller than the pupil size of eye at the largest viewing distance. To increase the resolution, two glass-free 3D display systems rear and front projection are presented based on the space multiplexing with the micro-projector array and the special designed 3D diffuse screens with the size above 1.8 m× 1.2 m. The displayed clear depths are larger 1.5m. The flexibility in terms of digitized recording and reconstructed based on the 3D diffuse screen relieves the limitations of conventional 3D display technologies, which can realize fully continuous, natural 3-D display. In the display system, the aberration is well suppressed and the low crosstalk is achieved.
机译:通常,它需要大量的空间信息来增加视图数量并为类似于现实生活的自然三维(3D)显示提供平滑的运动视差。为了实现不戴眼镜的自然3D视频显示,通常需要大量的3D空间信息。但是,应使用最少的3D眼睛信息来减少对显示设备和处理时间的要求。对于具有类似于全息立体图的平滑运动视差的3D显示器,虚拟观察缝隙的尺寸应小于最大观察距离时眼睛的瞳孔尺寸。为了提高分辨率,提出了两个无玻璃3D显示系统的背面和正面投影,该系统基于与微型投影仪阵列和经过特殊设计的尺寸大于1.8 m×1.2 m的3D扩散屏幕的空间复用。显示的净深大于1.5m。基于3D漫屏的数字化记录和重构方面的灵活性消除了传统3D显示技术的局限性,后者可以实现完全连续,自然的3D显示。在显示系统中,像差被良好地抑制并且实现了低串扰。

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