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Marking Menus for Eyes-Free Interaction Using Smart Phones and Tablets

机译:使用智能手机和平板电脑实现无眼交互的标记菜单

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摘要

Large displays are helpful tools for knowledge discovery applications. The increased screen real estate allows for more data to be shown at once. In some cases using virtual reality visualizations helps in creating more useful visualizations. In such settings, traditional input devices are not well-suited. They also do not scale well to multiple users, effectively limiting collaborative knowledge discovery scenarios. Smart phones and tablet computers are becoming increasingly ubiquitous and powerful, even having multi-core CPUs and dedicated Graphic Processing Units (GPUs). Given their built-in sensors they can serve as replacements for currently-used input devices, and provide novel functionality not achieved with traditional devices. Furthermore, their ubiquity ensures that they scale well to multi-user environments, where users can use their own devices. We present an application-independent way to integrate smart phones and tablets into knowledge discovery applications as input devices with additional functionality. This approach is based on Marking Menus, but extends the basic idea by employing the special capabilities of current consumer-level smart phones and tablets.
机译:大显示屏是知识发现应用程序的有用工具。屏幕空间的增加允许一次显示更多数据。在某些情况下,使用虚拟现实可视化有助于创建更有用的可视化。在这种情况下,传统的输入设备不太适合。它们还不能很好地扩展到多个用户,从而有效地限制了协作知识发现方案。智能电话和平板电脑变得越来越无处不在,甚至功能强大,甚至具有多核CPU和专用图形处理单元(GPU)。凭借其内置的传感器,它们可以替代当前使用的输入设备,并提供传统设备无法实现的新颖功能。此外,它们的普遍存在确保它们可以很好地扩展到多用户环境,在此用户可以使用自己的设备。我们提出了一种独立于应用程序的方式,将智能手机和平板电脑集成到知识发现应用程序中,作为具有附加功能的输入设备。这种方法基于“标记菜单”,但通过利用当前消费者级别的智能手机和平板电脑的特殊功能扩展了基本思想。

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