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An Approach of Affection Thinking Based on Ant Colony Strategy

机译:基于蚁群策略的情感思维方法

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Affective computing has got some well results in some fields such as artificial intelligence, virtual reality, human-computer interaction, pattern recognition. But those affective models are presented from a one-dimensional angle, and autonomous regulation is in charge of the affective running which prevents further improvement for the affective process efficiency. In the paper, Employing travelers' affection as a case this study proposes an affective thinking model based on ant colony strategy to help affection running. In this model, we introduce an affection space to satisfy traveler's affection features by considering two different aspects: tourism products and tourism consumption. A satisfied thinking running model is proposed in the affective space which are known as affection thinking and we defined some different features in affection thinking. Meanwhile, in order to better intelligentize the model, we employ ant colony to do the affection process which results in a new approach: affection ant colony. We adopt the VTA case under the WSMO to test, and the results show that this approach is not only efficient, but also is better than others approaches.
机译:情感计算在人工智能,虚拟现实,人机交互,模式识别等领域都取得了不错的成绩。但是这些情感模型是从一维角度提出的,而自主调节则负责情感运行,这阻碍了情感过程效率的进一步提高。在本文中,以旅行者的情感为例,研究提出了一种基于蚁群策略的情感思维模型,以帮助情感运行。在此模型中,我们通过考虑两个不同方面(旅游产品和旅游消费)来介绍一个满足旅行者情感特征的情感空间。在情感空间中提出了一种满意的思维运行模型,即情感思维,并在情感思维中定义了一些不同的特征。同时,为了更好地智能化模型,我们采用蚁群进行情感过程,从而产生了一种新的方法:情感蚁群。我们采用WSMO下的VTA案例进行测试,结果表明该方法不仅有效,而且比其他方法更好。

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