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An effective MP4 streaming method using the schedule information of image objects

机译:使用图像对象的计划信息的有效MP4流方法

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In this paper, we present an effective streaming method for MPEG-4 contents using the schedule information of image objects and progressive JPEG. The proposed method is designed for Interactive Scalable Multimedia Streaming (ISMuS) system. In rich interactive contents, the amount of image objects is not negligible for a streaming service with QoS. If a streaming system does not manage the image data, it could create a bottleneck in the system. The proposed method considers the schedule information of image objects to be displayed within a specific time frame, generally within a few second. Since the proposed method uses the progressive JPEG instead of Baseline JPEG, it treats image object as scalable Object. The streaming server sends surely DC data of each image object and AC data of image object is sent only when there is an enough room for AC data in network bandwidth. The priorities of audio and video elementary stream are also within the consideration as well as those image objects according to the varying network status.
机译:在本文中,我们提出了一种使用图像对象的进度信息和渐进JPEG的MPEG-4内容的有效流方法。该方法被设计用于交互式可扩展多媒体流(ISMuS)系统。在丰富的交互式内容中,对于具有QoS的流服务,图像对象的数量不可忽略。如果流系统不管理图像数据,则可能会在系统中造成瓶颈。所提出的方法考虑了要在特定时间范围内(通常在几秒钟之内)显示的图像对象的计划信息。由于建议的方法使用渐进JPEG而不是Baseline JPEG,因此将图像对象视为可伸缩对象。流服务器确定地发送每个图像对象的DC数据,并且仅当网络带宽中有足够的空间容纳AC数据时,才发送图像对象的AC数据。音频和视频基本流的优先级以及根据变化的网络状态的图像对象的优先级也在考虑范围之内。

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