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A Point-based Hybrid Cloud Modeling Technique

机译:基于点的混合云建模技术

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摘要

A hybrid approach to cloud modeling and shading based on volumetric procedural modeling, particle modeling and point primitives is proposed in this work. The volumetric procedural modeling allows great flexibility in controlling object's level of detail, the particle modeling enables to model clouds piece by piece to facilitate interactive fly-in animation, and the point primitive facilitates the multi-resolution representation and animation of complex objects. A preliminary experimental result is given to demonstrate the superior performance of the proposed method.
机译:在这项工作中,提出了一种基于体积过程模型,粒子模型和点图元的云建模和阴影混合方法。体积过程建模允许在控制对象的详细程度方面具有很大的灵活性,粒子建模可以逐块建模云,以便于交互式飞入动画,而点图元则有助于复杂对象的多分辨率表示和动画。初步的实验结果证明了该方法的优越性能。

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