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Applying Constructionist Design Methodology to Agent-Based Simulation Systems

机译:将建构主义设计方法论应用于基于Agent的仿真系统

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Among the benefits of agent-based modeling is parallel development and implementation of components. Integrating large numbers of agents developed by many is, however, a significant challenge. Further, architectural changes can require significant redesign. We have developed CDM-S, the Constructionist Design Methodology for Simulation, an agent-oriented methodology for developing, implementing and evolving multi-agent systems. CDM-S's strength lies in simplifying modeling and construction of systems with architectural evolution of complex control hierarchies and data flow. We have applied CDM-S in the development of a family of market simulations where companies, employees, banks and consumers are modeled at multiple abstraction levels. These were designed and built by 14 students over a period of 10 weeks. Experience shows CDM-S to be a promising high-level methodology for constructing large multi-agent systems. Here we describe CDM-S and present data on its application in the development process.
机译:基于代理的建模的好处包括并行开发和实现组件。但是,整合许多人开发的大量代理是一项重大挑战。此外,架构变更可能需要进行重大的重新设计。我们已经开发了CDM-S,一种用于仿真的建构主义设计方法论,一种面向代理的方法,用于开发,实施和发展多代理系统。 CDM-S的优势在于通过复杂控制层次结构和数据流的体系结构演变来简化系统的建模和构建。我们将CDM-S应用于一系列市场模拟的开发中,在这些模拟中,公司,员工,银行和消费者在多个抽象级别上建模。这些是由14名学生在10周内设计和建造的。经验表明,CDM-S是构建大型多代理系统的有希望的高级方法。在这里,我们描述CDM-S,并提供有关其在开发过程中的应用的数据。

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