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Operational Transformation for Orthogonal Conflict Resolution in Real-time Collaborative 2D Editing Systems

机译:实时协作2D编辑系统中正交冲突解决的操作转换

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Operational Transformation (OT) is commonly used for conflict resolution in real-time collaborative applications, but none of existing OT techniques is able to solve a special type of conflict orthogonal conflict, which may occur when concurrent operations are inserting/deleting an arbitrary number of objects in different dimensions of a two-dimensional (2D) workspace, such as spreadsheet documents. This paper is the first to identify and solve the orthogonal conflict problem by extending OT with a new capability of resolving 2D conflicts. Extending OT from one- to two-dimensional conflict resolution is fundamental to the theory and application of OT. and technically challenging as well because 2D orthogonal conflict is different from but intimately related to (he one-dimensional positional shifting conflict and necessitates new and integral solutions for multi-dimensional conflicts. In this paper, we present formal definitions of orthogonal conflict, pseudocode description, design rationale analysis, and correctness verification and complexity analysis of the 2 DOT solution.
机译:操作转换(OT)通常用于实时协作应用程序中的冲突解决,但是现有的OT技术都无法解决特殊类型的冲突正交冲突,当并发操作插入/删除任意数量的冲突时,可能会发生这种冲突。二维(2D)工作区中不同维度的对象,例如电子表格文档。本文是第一个通过扩展OT以解决二维冲突的新功能来识别和解决正交冲突问题的方法。将OT从一维冲突解决扩展到二维冲突,对于OT的理论和应用至关重要。并且具有技术挑战性,因为2D正交冲突不同于但与之密切相关(一维位置偏移冲突,因此有必要为多维冲突提供新的整体解决方案。在本文中,我们给出正交冲突的正式定义,伪代码描述,设计原理分析以及2 DOT解决方案的正确性验证和复杂性分析。

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