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Unexpected emergent behaviors from elementary swarms

机译:基本群的意外突发行为

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Swarms are collections of loosely coupled distinct agents each following simple rules. Swarms do not use central coordination AND individual agents need not be aware of the swarm's overall function. As each agent performs its task, the swarm collective can display unusual and unexpected emergent behaviors. For those swarms defying analytic evaluation, simulation remains as the only method to reveal emergent behavior. A number of swarms are simulated each with no more than simple rules to follow. Each simulation reveals an interesting and often surprising emergent behavior. Termites clear areas and stack wood chips, gnats naturally confine themselves to swarm inside a circle of fixed area and sand piles develop instabilities and avalanche. Possibly the most interesting simulation is predator swarms pursuing swarms of prey in a game we dub bullies and dweebs. Individual bullies can be ineffective in killing dweebs, for example, whereas a mob of bullies can be highly effective. Addition of stochastic component to dweeb motion in a swarm is essential for prolonging dweeb life. The swarms are illustrated using screen shots of the swarm dynamics. More interesting and insightful videos of the swarming are available on NeoSwarm.com.
机译:群体是松散耦合的不同代理的集合,每个代理遵循简单的规则。群体不使用中央协调,并且各个代理不需要了解群体的整体功能。当每个代理执行其任务时,群体集体可以显示异常和意外的紧急行为。对于那些不愿进行分析评估的人群,模拟仍然是揭示紧急情况的唯一方法。模拟了许多群集,每个群集仅遵循简单的规则。每个模拟都揭示了一个有趣的且通常令人惊讶的紧急行为。白蚁清理区域并堆积木屑,自然地将自己聚集在固定区域的圆圈内,而沙堆会导致不稳定和雪崩。可能最有趣的模拟是在我们对霸王和矮人配音的游戏中,捕食者群追逐猎物群。例如,单个恶霸在杀死矮人方面可能无效,而一群恶霸可能非常有效。成群的dweeb运动中添加随机成分对于延长dweeb寿命至关重要。使用群体动态的屏幕截图说明了群体。可在NeoSwarm.com上找到更多有关蜂拥而至的有趣视频。

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