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The Design and Implementation of Task-Based Learning Activities in 3D Virtual Environment

机译:3D虚拟环境中基于任务的学习活动的设计与实现

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The educational application of 3D virtual environment can create a realistic learning situation to stimulate the learners' initial learning interest and motivation, bring them with a strong sense of immersive. However, because of paying too much attention to the interaction design and the verisimilitude of the learning contents, the instructors in 3D virtual environment often ignore the in-depth design of learning activities, as well as the further strengthening and sustaining on the learners' learning interest and motivation. In this paper, the task -- based learning method is introduced to 3D virtual environment as the core idea of learning activity design, and combined with the ARCS motivation model, the relevant theoretical designs are completed, including the task -- based learning activity model and the design principles and framework and the implementation process. Furthermore, a task-based learning activity system and another ordinary learning activity system are implemented in Open-Sim, to be used as the objects of the contrast group quasi-experimental study to validate the validity of the task-based learning activities in 3D virtual environment.
机译:3D虚拟环境的教育应用可以创造现实的学习环境,激发学习者的最初学习兴趣和动力,使他们具有强烈的沉浸感。但是,由于过于注重交互设计和学习内容的真实性,3D虚拟环境中的讲师经常忽略对学习活动的深入设计,以及对学习者学习的进一步加强和维持。兴趣和动机。本文将基于任务的学习方法引入3D虚拟环境中作为学习活动设计的核心思想,并结合ARCS动机模型,完成了相关的理论设计,包括基于任务的学习活动模型。以及设计原则和框架以及实施过程。此外,在Open-Sim中实现了基于任务的学习活动系统和另一个普通的学习活动系统,以用作对比组准实验研究的对象,以验证基于任务的学习活动在3D虚拟环境中的有效性。环境。

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