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Method and integrated system for the design and management of a collection of three dimensional objects and for modeling the collection of three dimensional objects in virtual three dimensional spaces
Method and integrated system for the design and management of a collection of three dimensional objects and for modeling the collection of three dimensional objects in virtual three dimensional spaces
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机译:用于在虚拟三维空间中设计和管理三维对象集合并为三维对象集合建模的方法和集成系统
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摘要
A method and a computer software for the design and management of a collection of three dimensional objects. The method and the computer software includes an independent modeler for determining the basic objects' characters and relations among the objects, an interface engine, a graphic engine, individual object production process engine, assembly process engine, and production management engine. The computer software enables the user to design any collection of three dimensional objects, to implement on each individual object, or collection of objects, a predefined or non predefined rules and operation. As a result, the user receives a full production, assembly, management and distribution plans for the collection of the three dimensional objects. These plans are non predefined and are a result of the analysis of the individual objects and the collection of the three dimensional objects. Also provided is a method and a system for the design and modeling of a collection of predefined assemblies of three dimensional objects, in virtual 3D spaces. A virtual 3D space is a continuous or non-continuous space formed by a virtual bounding box with width, height and depth. The system includes a modeler that enables the user to design, fit, modify and construct, a variety of sets of collection of assemblies and collection of 3D objects, into virtual 3D spaces, with their location, size, and relations between the various spaces is non predefined. By programming a modeler to construct certain types of assembly sets (e.g., drawers) with no relation to the frame where the drawers should be located, use of such sets becomes efficient in the sense that the set can be assigned to any location in any frame size. The location and frame size is determined by the virtual 3D space.
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