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SYSTEM AND METHOD FOR OBTAINING A LIVE PERFORMANCE IN A VIDEO GAME OR MOVIE INVOLVING MASSIVELY 3D DIGITIZED HUMAN FACE AND OBJECT
SYSTEM AND METHOD FOR OBTAINING A LIVE PERFORMANCE IN A VIDEO GAME OR MOVIE INVOLVING MASSIVELY 3D DIGITIZED HUMAN FACE AND OBJECT
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机译:在涉及大量3D数字化人脸和物体的视频游戏或电影中获得现场表演的系统和方法
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摘要
This invention consists of a whole process to massively bring a digitized3D human face in the form of an avatar along with 3D objects into animmersive environment for video games and movies. It covers a concept tobring video gamers and spectators to a real time live performance in videogames or movies that are produced by using both traditional filmingtechniques and computer animation.
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