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GAEM ENGINE, GAME AUTHORING TOOL, GAME PROCESSING METHOD, RECORD MEDIA OF THE SAME
GAEM ENGINE, GAME AUTHORING TOOL, GAME PROCESSING METHOD, RECORD MEDIA OF THE SAME
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机译:游戏引擎,游戏授权工具,游戏处理方法,同一媒体的记录媒体
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摘要
PURPOSE: game engine, game running method, game authoring tool's recording medium are provided to edit and manage object data and rank data in each imaginary number field, to easily and rapidly manufacture or modify game. ;CONSTITUTION: a section management module (110) generates imaginary number field. The section management module makes imaginary number field. A kind of object management module (130) is loaded into imaginary number field which is overlapped in visible area by generating the object data of object. Which has been overlapped the angular regions that can enjoy scenery by loaded object data imaginary number field for object module generation and rendering objects. Resource management module (150) loads the imaginary number field of at least one of data or object data. ;The 2013 of copyright KIPO submissions;[Reference numerals] (110) part management module; (130) object management module; (150) resource management module
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