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METHOD OF INCENTIVIZING USERS TO ENGAGE IN EDUCATIONAL EXPERIENCES

机译:激发用户参与教育经验的方法

摘要

A computerized method of incentivizing users to engage in educational experiences is provided. The method uses both negative reinforcement by preventing the users form accessing preselected restricted content as well as positive reinforcement by allowing the children to engage in an unlimited amount of educational experiences so that they may earn tangible items in the real-world. Additionally, the ability for third parties to upload their own educational experiences to be used within the method as well as the ability for them to provide some or all of the real-world items that the users can earn, providing unique business opportunities in the educational space.
机译:提供了一种激励用户参与教育体验的计算机化方法。该方法既可以通过防止用户访问预先选择的受限内容来进行负面强化,也可以通过让孩子们参与无限量的教育经历来获得正面强化,从而在现实世界中获得有形的物品。此外,第三方上传自己的教育经验以在方法中使用的能力,以及他们提供用户可以赚取的部分或全部真实世界项目的能力,从而在教育中提供了独特的商机空间。

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