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Object reconstruction from dense light fields via depth from gradients

机译:从浓光场通过梯度的深度进行对象重建

摘要

The present disclosure relates to techniques for reconstructing an object in three dimensions that is captured in a set of two-dimensional images. The object is reconstructed in three dimensions by computing depth values for edges of the object in the set of two-dimensional images. The set of two-dimensional images may be samples of a light field surrounding the object. The depth values may be computed by exploiting local gradient information in the set of two-dimensional images. After computing the depth values for the edges, depth values between the edges may be determined by identifying types of the edges (e.g., a texture edge, a silhouette edge, or other type of edge). Then, the depth values from the set of two-dimensional images may be aggregated in a three-dimensional space using a voting scheme, allowing the reconstruction of the object in three dimensions.
机译:本公开涉及用于在一组二维图像中捕获的三维重建物体的技术。通过计算二维图像集合中对象边缘的深度值,可以在三个维度上重建对象。该组二维图像可以是围绕对象的光场的样本。可以通过利用二维图像集合中的局部梯度信息来计算深度值。在计算出边缘的深度值之后,可以通过识别边缘的类型(例如,纹理边缘,轮廓边缘或其他类型的边缘)来确定边缘之间的深度值。然后,可以使用投票方案在二维空间中聚合来自二维图像集合的深度值,从而允许在三个维度上重建对象。

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