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System and method for enabling players to participate in asynchronous, competitive challenges
System and method for enabling players to participate in asynchronous, competitive challenges
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机译:使玩家能够参与异步竞争挑战的系统和方法
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摘要
Players are enabled to participate in competitive challenges within a videogame. The challenges may provide for interactive play between players while the players play the videogame in an asynchronous manner. The challenges may be based on actual performances of one or more tasks by the players within the videogame. The tasks may include, for example, one or more of a race, a battle, a fight, a musical performance (or simulated music performance), a puzzle, and/or other objectives or tasks.
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