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Game-Theory Based Policies For Flexible Spectrum Usage in IMT-Advanced Systems

机译:基于博弈论的ImT-advanced系统灵活频谱使用策略

摘要

The next generation wireless systems, like International Mobile Telecommunications-Advanced (IMT-A), aim to provide high data rates, requiring spectrum allocation in the range of 100 MHz. Nowadays, we have both a limited available spectrum and inefficieny in its usage. It will be impossible to allocate 100 MHz to each operator in a same geographical area. Therefore there is a need for new spectrum access protocols to share the spectrum among different operators in a fair and efficient way. A game theory solution to spectrum sharing is discussed in this thesis. We proposed a dynamic game model based on regret lerning test to solve the spectrum sharing problem. We show through realistic simulations that it is possible to share the spectrum in a fair and efficient way.
机译:下一代无线系统,如国际先进移动通信(IMT-A),旨在提供高数据速率,要求在100 MHz范围内分配频谱。如今,我们现有的频谱有限,使用效率低下。在同一地理区域内不可能为每个运营商分配100 MHz。因此,需要新的频谱接入协议以公平有效的方式在不同运营商之间共享频谱。本文讨论了一种频谱共享的博弈论解决方案。为了解决频谱共享问题,我们提出了一种基于后悔测试的动态博弈模型。我们通过现实的仿真表明,可以公平有效地共享频谱。

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