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Design of rough microgeometries for numerical simulation of material appearance

机译:材料外观数值模拟设计粗糙微量造型设计

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摘要

Microfacet-based material appearance models are commonly considered as a physical plausible representation of matter-light interaction. With such models, the microgeometry of a surface element is defined by a statistical distribution of microfacets. The mathematical formulation ensures physical plausibility, such as energy conservation and reciprocity. Many authors have addressed microfacet bidirectional scattering distribution function (BSDF) representations, with various normal distribution functions (NDFs) and their relationship with shadowing and masking, or the effects due to multiple light scattering on the microgeometry. However, an extensive study on how an actual microgeometry drives material appearance still is missing. This question is a key issue for inverse design and manufacturing. This paper contributes to filling this gap by proposing a complete pipeline composed of a microgeometry generation process and numerical lighting simulation. From any input NDF, our method generates a controlled and structured microgeometry, integrated within numerical light scattering simulation. Reflected light is gathered using a virtual goniophotometer. From a given set of parameters, we use our pipeline to study the impact of microgeometry structures on material light scattering in the case of rough surfaces. The obtained results are discussed and compared with already existing approaches when they exist in the pipeline. (C) 2020 Optical Society of America
机译:基于Microfacet的材料外观模型通常被认为是物质光相互作用的物理合理的表示。利用这种模型,表面元件的微曲线法由微框的统计分布限定。数学制定确保了物理合理性,例如节能和互惠。许多作者已经解决了微碎片双向散射分布函数(BSDF)表示,具有各种正态分布函数(NDF)及其与阴影和掩蔽的关系,或由于微曲线测量法上的多个光散射而产生的效果。然而,关于如何缺少实际微型测量条件的大规模研究仍然缺少材料外观。这个问题是逆设计和制造的关键问题。本文通过提出由微曲线测量生成过程和数值照明仿真组成的完整流水线来填充该差距。从任何输入NDF,我们的方法产生受控和结构化的微曲线测定法,集成在数值光散射仿真范围内。使用虚拟GONIophotometer收集反射光。从给定的一组参数,我们使用管道研究微曲面结构结构对粗糙表面的情况下的材料光散射的影响。当在管道中存在时,讨论了所得结果并与已经存在的方法进行比较。 (c)2020美国光学学会

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    《Applied optics》 |2020年第16期|共9页
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