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Method to design two aspheric surfaces for imaging system

机译:设计成像系统的两个非球面的方法

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摘要

This paper proposes a method of designing two aspheric surfaces simultaneously for an imaging system. By coupling the three rays (two marginal rays and one chief ray from the exit pupil) of each field of view to their corresponding image point, microspherical lens corresponding to each field of view can be obtained by the refraction law. Profiles of the aspheric surfaces can be obtained by employing the position and normal vector of midpoint of the microsphere corresponding to each field of view. Theoretically, through this method, we can realize any mapping relationship between the object points and their image points in 2D. Combining an original projector with the aspheric lens designed in this paper, an example that realizes projection onto a spherical surface with both low distortion and high image quality is presented.
机译:本文提出了一种同时为成像系统设计两个非球面的方法。通过将每个视场的三个光线(来自出射光瞳的两个边缘光线和一个主光线)耦合到它们相应的像点,可以通过折射定律获得与每个视场相对应的微球透镜。非球面表面的轮廓可以通过采用与每个视场相对应的微球中点的位置和法线矢量来获得。从理论上讲,通过这种方法,我们可以在2D中实现对象点与其图像点之间的任何映射关系。结合原始投影仪和本文设计的非球面透镜,给出了一个实现在低失真和高图像质量的同时投影到球面上的示例。

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