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The infrared retina

机译:红外视网膜

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摘要

As infrared imaging systems have evolved from the first generation of linear devices to the second generation of small format staring arrays to the present 'third-gen' systems, there is an increased emphasis on large area focal plane arrays (FPAs) with multicolour operation and higher operating temperature. In this paper, we discuss how one needs to develop an increased functionality at the pixel level for these next generation FPAs. This functionality could manifest itself as spectral, polarization, phase or dynamic range signatures that could extract more information from a given scene. This leads to the concept of an infrared retina, which is an array that works similarly to the human eye that has a 'single' FPA but multiple cones, which are photoreceptor cells in the retina of the eye that enable the perception of colour. These cones are then coupled with powerful signal processing techniques that allow us to process colour information from a scene, even with a limited basis of colour cones. Unlike present day multi or hyperspectral systems, which are bulky and expensive, the idea would be to build a poor man's 'infrared colour' camera. We use examples such as plasmonic tailoring of the resonance or bias dependent dynamic tuning based on quantum confined Stark effect or incorporation of avalanche gain to achieve embodiments of the infrared retina.
机译:随着红外成像系统从第一代线性设备发展到第二代小幅面凝视阵列再到当前的“第三代”系统,人们越来越重视具有多色操作和成像功能的大面积焦平面阵列(FPA)。更高的工作温度。在本文中,我们讨论了如何为这些下一代FPA在像素级别开发增强的功能。此功能可以表现为光谱,偏振,相位或动态范围特征,可以从给定场景中提取更多信息。这就引出了红外视网膜的概念,它是一种类似于人眼的阵列,其人眼具有“单一” FPA,但具有多个视锥细胞,视锥细胞是眼睛视网膜中的感光细胞,能够感知颜色。然后,这些视锥与功能强大的信号处理技术相结合,即使在色彩视锥的基础有限的情况下,这些信号处理技术也允许我们处理场景中的颜色信息。与当今的庞大或昂贵的多光谱或高光谱系统不同,其想法是制造一个穷人的“红外彩色”相机。我们使用例如基于等离子量子斯塔克效应的共振等离激元剪裁或依赖于偏置的动态调谐或结合雪崩增益来实现红外视网膜的实施例。

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